globals = { exporterInfo = 'Heresy Max Exporter 0.1' ambientColor = 0.0 0.0 0.0 backgroundColor = 0.0 0.0 0.0 displayGamma = 1.8 lightTintColor = 255.0 255.0 255.0 lightLevel = 1.0 } materials = 0 totalNodes = 1 nodes = 1 node = { name = 'Box01' transform = { pos = 0.0 -0.5 0.0 rot = 0.0 0.0 0.0 1.0 scl = 1.0 1.0 1.0 } type = 'geom' mesh = { verts = 8 { -0.5 0.0 0.5 0.5 0.0 0.5 -0.5 0.0 -0.5 0.5 0.0 -0.5 -0.5 1.0 0.5 0.5 1.0 0.5 -0.5 1.0 -0.5 0.5 1.0 -0.5 } faces = 12 { 0 2 3 3 1 0 4 5 7 7 6 4 0 1 5 5 4 0 1 3 7 7 5 1 3 2 6 6 7 3 2 0 4 4 6 2 } faceVertexNormals = { 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 -1.0 0.0 0.0 } faceMaterialIds = { 2 2 1 1 5 5 4 4 6 6 3 3 } maps = 2 map map = { verts = 12 { 0.0 0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0 1.0 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0 1.0 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0 1.0 1.0 0.0 } faces = 12 { 9 11 10 10 8 9 8 9 11 11 10 8 4 5 7 7 6 4 0 1 3 3 2 0 4 5 7 7 6 4 0 1 3 3 2 0 } } } children = 0 }